Rona Binay
ronabinay@gmail.com

Designer—focusing on visual identity, brand expression, environmental graphics and interactive experiences.




Selected Projects
  1. Office US Atlas
  2. The Diner, Milan Design Week
  3. Prada Pre-Fall'19 Wallpaper
  4. Sotheby’s Digital Signage
  5. ALSO! Identity
  6. the Paris Review 
  7. Prada, Social Media
  8. Unbox Samsung, South Korea 
  9. Synthetic Biology Exhibition 
  10. P&G Life Lab 
  11. Museum of the City of New York
  12. Appendix




Work Experience (2011—)
2x4
Pentagram
Local Projects
Benjamin Critton A.D.
Ana Kraš
Natalie Jeremijenko
Birsel + Seck
Building Istanbul

Visiting Critic (2016—)
Pratt, Senior Thesis
Pratt, Graphic Design Intensive
Parsons, Core Typography
Parsons, Typography Lab
SVA, Information Graphics

Selected Clients
Prada, Sotheby’s, Adidas Originals, Samsung, Google, Apple, Data & Society Research Institute, the Paris Review, Storefront for Art and Architecture, Surface Magazine, Wanted Design

Mark

Museum of the City of New York




The Museum of the City of New York’s first permanent exhibition, New York at Its Core, explores New York’s entire history. The three core exhibits feature an ambitious amalgam of history and technology, objects and data. Here, New Yorkers and visitors from around the world can discover, investigate, and discuss the full sweep of the past, present, and future of one of history’s greatest metropolises.

Project Lead: Paul Hoppe
Art Director: Rona Binay
Software Development: Gal Sasson
Motion Designer: Sean Ye, Kai Su
UX Designer: Mateo Zlatar
Project Manager: Kate Watson

Designed with Local Projects



Activity Tables and Streetscape Wall

The culminating exhibit in the gallery allows visitors to create their own city of the future design. They can add vegetation, transportation, rooms for mixed-use housing, alternative energy, and even populate their designs with real New Yorkers. After sending their designs to the large installation pictured below, visitors can step inside their own creations using Kinect motion sensor technology, and play-act alongside virtual neighbors in a city of their own creation.




Mark